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Games Software in South Africa (2012) – Market Sizes

Games Software in South Africa by Mintel Global Market Navigator provides you with annual year-end market size data, most recently updated in 2012. This market covers games software for home consoles, handheld consoles, PCs and mobile equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in South Africa is given in ZAR with a minimum of five years' historical data. Market Forecast is provided for five years. Included with this snapshot is socio-economic data for South Africa. Population, Consumer Price Index (CPI), Gross Domestic Product (GDP), Exchange Rates.

Segmentation of this market

  • Handheld Consoles
  • Home Consoles
  • Mobile
  • PC

Compound annual growth rates

Compound annual growth rate (CAGR) is provided for this market and is based on the last 5 years of available data.

Socio-economic data

Included with this snapshot is socio-economic data for South Africa. Population, Consumer Price Index (CPI), Gross Domestic Product (GDP), Exchange Rates.

Market Size & Forecast

Market size for Games Software in South Africa is given in ZAR with a minimum of five years' historical data. Market Forecast is provided for five years.

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Table of contents

Definitions

Retail market size

  • Highlights
  • Figure 1: Value in Local Currency - Value (2007 - 2016)
  • Figure 2: Value in Local Currency - Value growth (2007 - 2016)
  • Table 1: Value in Local Currency (2007 - 2016)
  • Figure 3: Value in USD - Value (2007 - 2016)
  • Figure 4: Value in USD - Spend per capita (population) (2007 - 2016)
  • Figure 5: Value in USD - Spend as a proportion of GDP (2007 - 2016)
  • Figure 6: Value in USD - Value growth (2007 - 2016)
  • Table 2: Value in USD (2007 - 2016)

Market Segmentations

  • Figure 7: South Africa - Games Software: Retail market segmentation by value (m ZAR) - 2010
  • Figure 8: South Africa - Games Software: Retail market segmentation by value (m ZAR) - 2011
  • Table 3: South Africa - Games Software: Retail market segmentation by value (m ZAR) (2010 - 2011)

Market Shares

  • Figure 9: South Africa - Handheld Consoles : Brand retail market share by value (%) - 2011
  • Table 4: South Africa - Handheld Consoles : Brand retail market share by value (%) (2011)
  • Figure 10: South Africa - Home Consoles : Brand retail market share by value (%) - 2011
  • Table 5: South Africa - Home Consoles : Brand retail market share by value (%) (2011)
  • Table 6: South Africa - Mobile : Brand retail market share by value (rank) (2011)
  • Figure 11: South Africa - PC : Brand retail market share by value (%) - 2011
  • Table 7: South Africa - PC : Brand retail market share by value (%) (2011)

Company details

  • Table 8: South Africa - Games Software: Website Links

Compound annual growth rates

  • Table 9: Retail market compound annual growth rates (2007 - 2016)

Socio-economic data

  • Figure 12: Population (millions) (2003 - 2017)
  • Table 10: Population (millions) (2003 - 2017)
  • Figure 13: Consumer price index (CPI) (2002 - 2017)
  • Table 11: Consumer price index (CPI) (2002 - 2017)
  • Figure 14: Gross domestic product (bn USD) (2003 - 2017)
  • Table 12: Gross domestic product (bn USD) (2003 - 2017)
  • Figure 15: Exchange rates (2003 - 2017)
  • Table 13: Exchange rates (2003 - 2017)

Sources of Data

  • Table 14: South Africa - Games Software

Methodology

About Mintel

Companies Covered

  • Nintendo Co., Ltd.
  • Electronic Arts, Inc.
  • THQ Inc.
  • Take-Two Interactive Software, Inc.
  • Sony Corporation
  • Digital Bros. S.P.A
  • Activision Blizzard, Inc.
  • Microsoft Corporation
  • Disney Interactive Studios, Inc.
  • Bethesda Softworks, LLC
  • Ubisoft Entertainment SA
  • Namco Ltd.
  • Gameloft S.A.
  • Jump Games Pvt. Ltd.
  • The Tetris Company
  • Others

Games Software in South Africa (2012) – Market Sizes

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