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Leisure Time Market Research

Mintel’s leisure time market research reports provide a comprehensive and extensive overview of the marketplace including information on the leisure time market size and leisure time market share.


Mintel’s leisure time industry reports can help you gain further insight into the leisure time market trends and gain valuable leisure time consumer data.


Make sure you stay one step ahead of your competition – Mintel’s market analysis can help you make informed business decisions by providing up-to-the-minute leisure time industry intelligence. Our market intelligence reports span hundreds of countries and regions.

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  1. Lotteries - US - December 2011

    Sales at many state lotteries declined in 2008 and 2009, as consumers around the nation reduced discretionary spending in order to mitigate the impact of the recession. However, at a national level, sales increased significantly in 2010 and 2011 despite the fact the economy remained weak during ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    December 2011
    US
  2. Family/Midscale Restaurants - US - November 2011

    Family restaurants are typically identified as breakfast destinations. Therefore, it’s no surprise that Mintel’s exclusive consumer research identifies breakfast as the market’s sweet spot in terms of usage (55%), compared to 40% for lunch and 43% for dinner.

    Succeeding at the breakfast daypart ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    November 2011
    US
  3. Social Network Gaming - US - November 2011

    Based on Mintel’s consumer research about one in five adults played online games in the 30 days prior to their interviews in 2011, and according to Nielsen, an estimated 10% of time spent online is devoted to playing games—proof that online gaming is a source of entertainment for many adults. Yet ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    November 2011
    US
  4. Live Entertainment - US - October 2011

    This report provides an in-depth examination of the live entertainment market (excluding sports) and is geared towards industry promoters, venue operators, artist managers, live event marketers and anyone interested in pursuing opportunities within this industry. The report explores current trends ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    October 2011
    US
  5. Fitness Clothing - US - September 2011

    At the crossroads of sports, fashion and popular culture, the fitness apparel market boasts some of the best-established brands in the world. This report explores how the macroeconomic landscape, national fitness activity and demographic changes are shaping the market. It hones in on the recent ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    September 2011
    US
  6. Social Networking - US - August 2011

    At a time when many other sectors have been stagnant or struggling, social media ad spending has shown spectacular growth. Ad spend has followed the rapid growth in consumer usage of social networks and the initiatives of Facebook to develop and promote social media marketing opportunities. Spend ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    August 2011
    US
  7. Console Gaming - US - August 2011

    The performance of the console game market is intrinsically linked to the release of new hardware. Historically, a new generation is released about every five years, with sales rising dramatically in the first two years or so and slowing thereafter. The current generation of video game ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    August 2011
    US
  8. Movie Theaters - US - July 2011

    This report looks at the movie theatre market in the US. Admissions, which have been trending downward since 2002, showed a sharp decline in 2010 (down 8% from 2009). An estimated $600 million in three-dimensional (3D) premiums helped box office revenues to remain nearly flat in 2010, despite ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    July 2011
    US
  9. Marketing to Sports Enthusiasts - US - June 2011

    This report discusses spectatorship of sports, sponsorship of sports, and related marketing activity for professional and collegiate sports in the U.S. Attitudes toward team-branded clothing and fan interaction among fans is also presented.

    Some factors discussed in the report include:

    • Which ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    June 2011
    US
  10. Restaurant to Retail - US - June 2011

    Having restaurant-branded products at retail increases brand exposure, and even if grocery shoppers do not always buy these products, they see the names and they resonate. These products don’t compete with meals out; rather, retail products represent a separate buying decision and "new occasions" ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    June 2011
    US
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