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Leisure Time Market Research

Mintel’s leisure time market research reports provide a comprehensive and extensive overview of the marketplace including information on the leisure time market size and leisure time market share.


Mintel’s leisure time industry reports can help you gain further insight into the leisure time market trends and gain valuable leisure time consumer data.


Make sure you stay one step ahead of your competition – Mintel’s market analysis can help you make informed business decisions by providing up-to-the-minute leisure time industry intelligence. Our market intelligence reports span hundreds of countries and regions.

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  1. Entertainment Venues - US - December 2013

    Live Nation and AEG have emerged as the dominant forces in live entertainment by controlling all aspects of the value chain. Yet, ticket prices have increased while ticket sales have remained relatively flat. There are opportunities for new business models to emerge to reduce ticket prices and ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    December 2013
    US
  2. Beer - US - December 2013

    “Undoubtedly, the biggest competitive threat to beer brands is the likelihood that drinkers will opt for wine or spirits instead of beer. This presents beer brands with a challenge to attract drinkers who may otherwise select a different type of alcohol. Doing so will, in part, entail taking a few ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    December 2013
    US
  3. Movie Theaters - US - November 2013

    “Going to the movies is an American pastime. However, movie theaters need to help moviegoers look beyond the cost of tickets by promoting the overall value of the theater experience. Advanced screen technology such as 3D and IMAX, new concession offerings, and loyalty promotions are likely to do ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    November 2013
    US
  4. Mobile Gaming - US - October 2013

    “The mobile gaming sector is new, widespread, and growing. Non-traditional demographics have taken to mobile gaming. App store listings and gaining good reviews at app stores are critical, and game makers exploring the optimum way to monetize of their product must keep in mind the increased ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    October 2013
    US
  5. Cooking Enthusiasts - US - October 2013

    “While many Americans cook at home, they come to the table with different skill sets and motivations for doing so. Marketers should acknowledge that each Cooking Enthusiast has her own approach to meal preparation and give her opportunities to customize recipes and use resources that make cooking ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    October 2013
    US
  6. Theme Parks - US - June 2013

    “The theme park industry is healthy and growth is forecast due to increasing attendance numbers and greater per diem expenditures in park. However, theme parks can grow revenues further by incorporating other forms of leisure entertainment – namely, gaming and the internet – into their offering. ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    June 2013
    US
  7. Social Networking - US - June 2013

    “The bridge to greater efficacy in social network ads and the road to greater ad sales for networks are intertwined around a single segmentation that rises above industry verticals—how the networker feels about brand interactions on ‘her’ page or feed in general.”

    – Billy Hulkower, Senior ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    June 2013
    US
  8. DIY Home Improvement and Maintenance - US - May 2013

    “The in-store experience continues to be important for home improvement DIYers, and retailers should be sure to firmly establish their identity as a destination for expert advice. Of particular importance are workshops, helpful and knowledgeable employees, and a seamlessly integrated online ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    May 2013
    US
  9. The Arts and Crafts Consumer - US - May 2013

    “The arts and crafts industry has room to grow in the U.S. To increase involvement, marketers must appeal to more consumers by positioning handmade items as conducive to financial, personal, and social gain. The most likely artists and crafters are those who can either save or make money by making ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    May 2013
    US
  10. The Photography Consumer - US - April 2013

    “Digital camera manufacturers may offer a product with superior quality and features but with two substantial disadvantages—it is not always at hand and consumers are generally satisfied with the quality and convenience of the camera on their mobile device. Digital pictures can be lost through ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    April 2013
    US
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