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technology / telecoms industry Market Research

Mintel’s technology & telecoms market research reports provide a comprehensive and extensive overview of the marketplace including information on the technology & telecoms market size and technology & telecoms market share.


Mintel’s technology & telecoms industry reports can help you gain further insight into the technology & telecoms market trends and gain valuable technology & telecoms consumer data.


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  1. Digital Advertising - US - August 2017

    "Propelled by growth in mobile and social, digital ad sales in total increased by more than 20% annually from 2014-17, but rapid growth in mobile and social is stunting other opportunities, particularly considering that desktop remains the primary platform for browsing and streaming video among ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    August 2017
    US
  2. Teen and Tween Gaming - US - June 2017

    “An overwhelming majority of teens and tweens aged 10-17 have played video games in the last three months. A majority of them are not beholden to any one gaming device or genre of video game. While girls are significantly more likely to enjoy games typically found on mobile devices, boys tend to ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    June 2017
    US
  3. Gaming Consoles - US - September 2016

    "The console hardware market has not seen growth in total unit sales for several years. However, this represents an evolution of the market – one that places great emphasis on software and services sales. Brands are increasingly challenged to raise the long-term value of their customers. "
    -Bryant ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    September 2016
    US
  4. Attitudes Toward Gaming - US - June 2016

    The video game market is benefitting from a growing audience, but this also means that consumers are placing new pressures and demands on the video game industry. While many gamers don’t have the time to play as much as they would like, they still like to be competitive and are highly engaged in ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    June 2016
    US
  5. American Lifestyles - US - April 2016

    “Even though an improved economy has left Americans with a little extra money in their pockets, some are still struggling to find a balanced approach to spending. In an attempt to spend prudently while still enjoying whatever extra they have, consumers are meeting their financial obligations by ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    April 2016
    US
  6. Family Entertainment - US - January 2016

    "Preliminary 2014 data suggests that the number of births ticked upward for the first time since 2007. Though the increase was small it effectively ended a three-year streak of birth rates at historic lows. There is a possibility that the increase is the initiation of a “baby bounce,” or an ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    January 2016
    US
  7. Mobile Apps - US - October 2015

    "Mobile applications are becoming an increasingly critical part of consumers’ lives, but the market faces challenges in the form of consumer engagement and monetization. There is more pressure than ever to build intuitive apps that offer seamless experiences across devices and to become smarter ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    October 2015
    US
  8. Gaming Consoles - US - September 2015

    "Content has always been important for video game consoles, as exclusive titles have long defined the legacies of brands like Nintendo. As consoles become increasingly more connected, multifunctional devices, the hardware is increasingly defined by the software and services it offers. Consoles are ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    September 2015
    US
  9. Marketing to Sports Fans - US - August 2015

    "Technology has impacted sports by changing the way fans follow their favorite teams and as digital marketing takes precedence. Modern fans expect to be targeted online and will increasingly expect leagues to offer a seamless experience across various devices and platforms."

    This report looks at ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    August 2015
    US
  10. Attitudes toward Gaming - US - June 2015

    The major challenge for many gaming brands moving forward will be in meeting the diverse needs of their target audiences and maintaining engagement among new and even more diverse generations of gamers.

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    June 2015
    US
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