Gaming Consoles - US - September 2016
US $4,460.03 (Excl.Tax)Excl. Tax Buy Now
"The console hardware market has not seen growth in total unit sales for several years. However, this represents an evolution of the market – one that places great emphasis on software and services sales. Brands are increasingly challenged to raise the long-term value of their customers. "
-Bryant Harland, Senior Analyst – Technology and Media
This report discusses the following key topics:
For the purposes of this Report, Mintel has used the following definitions:
Video game consoles include any device that is primarily used to play video games (eg Xbox, PlayStation, Nintendo Wii). This report focuses primarily on stationary gaming devices rather than portable gaming consoles (eg PS Vita, Nintendo DS). Devices that can play video games but are primarily used for other activities (eg smartphones) are not included in Mintel’s definition of gaming consoles.
This report will give you a complete 360-degree view of your market. Not only is it rooted in robust proprietary and high-quality third-party data, but our industry experts put that data into context and you’ll quickly understand:
What They Want. Why They Want It.
Who’s Winning. How To Stay Ahead.
Size, Segments, Shares And Forecasts: How It All Adds Up.
New Ideas. New Products. New Potential.
Where The White Space Is. How To Make It Yours.
What’s Shaping Demand – Today And Tomorrow.