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Consumer Lifestyle Marketing and Promotion Market Research

Mintel’s consumer lifestyles, marketing and promotion market research reports provide a comprehensive and extensive overview of the marketplace including information on the consumer lifestyles, marketing and promotion market size and consumer lifestyles, marketing and promotion market share.


Mintel’s consumer lifestyles, marketing and promotion industry reports can help you gain further insight into the consumer lifestyles, marketing and promotion market trends and gain valuable consumer lifestyles, marketing and promotion consumer data.


Make sure you stay one step ahead of your competition – Mintel’s market analysis can help you make informed business decisions by providing up-to-the-minute consumer lifestyles, marketing and promotion industry intelligence. Our market intelligence reports span hundreds of countries and regions.

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  1. Digital Video - US - November 2018

    "As new players enter the streaming market and established names invest in unique consumer experiences, digital video platforms are staking their claim in a crowded media landscape. The domination of a few key players and increasing consumer interest have bolstered revenue, but made it difficult ...

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    US $4,395.00 (Excl.Tax)
    Consumer Report
    November 2018
    US
  2. Streaming Audio - US - October 2018

    “The competitive landscape for streaming audio is fairly level in terms of service offerings, but a few standouts have dominated through partnerships with other services and easy access to extensive libraries. Paid streaming apps likely find that their biggest competition is the free version they ...

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    US $4,395.00 (Excl.Tax)
    Consumer Report
    October 2018
    US
  3. Digital Trends (Hardware) - US - September 2018

    "In the modern tech market, efficient devices are expected and consumers are increasingly looking for connection between devices to contribute to a cohesive experience. Hesitation toward new, unproven technology has hindered growth in emerging categories, but advancements in displays and voice ...

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    US $4,395.00 (Excl.Tax)
    Consumer Report
    September 2018
    US
  4. Attitudes toward Gaming - US - June 2018

    "While video games may serve the simple purpose of casual entertainment for most, a smaller share of dedicated gamers care a great deal about what they play. The casual nature of mobile gaming can appeal to a wider net of people, but console and computer gamers will drive trends and advancements ...

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    US $4,395.00 (Excl.Tax)
    Consumer Report
    June 2018
    US
  5. Marketing to Sports Fans - US - August 2015

    "Technology has impacted sports by changing the way fans follow their favorite teams and as digital marketing takes precedence. Modern fans expect to be targeted online and will increasingly expect leagues to offer a seamless experience across various devices and platforms."

    This report looks at ...

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    US $4,395.00 (Excl.Tax)
    Consumer Report
    August 2015
    US
  6. Tendências em Comer Fora - Brasil - Agosto 2015

    “Conveniência e experiência são fatores que podem contribuir para gerar diferenciação para o setor de foodservice. Por exemplo, mulheres de 16-24 anos querem economizar tempo, e os jovens em geral recorrem a pratos prontos, mostrando a importância da conveniência para este público. Enquanto que a ...

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    US $3,995.00 (Excl.Tax)
    Consumer Report
    August 2015
    Brazil
  7. Marketing to Sports Fans - US - July 2014

    “Watching sports on TV is not going to be enough for today’s young adult and teen fans. To keep them involved with sports, leagues will have to operate across all media channels, including those yet to be developed. This will likely require the cultivation of diverse revenue streams to reduce ...

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    US $4,395.00 (Excl.Tax)
    Consumer Report
    July 2014
    US
  8. Sports Marketing and Sponsorship - UK - June 2011

    "a shortage of funds on the part of sponsors and of vision on the part of rights holders will limit sports marketers’ ability to use the 2012 Olympic Games as a springboard to a new age of activity based on engagement rather than simple exposure".

    This report examines sports marketing and ...

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    US $2,552.20 (Excl.Tax)
    Consumer Report
    June 2011
    UK
  9. Football Business - UK - November 2010

    This report tracks recent changes in the way consumers follow football and the attitudes they hold towards it, and considers these in the context of wider trends in the game and UK society. In so doing, it examines the hypothesis that “England’s continuing failure in international football is as ...

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    US $2,552.20 (Excl.Tax)
    Consumer Report
    November 2010
    UK
  10. Leisure and Entertainment Preferences of Young Hispanic Adults - US - November 2010

    Impacted by the recession there has been a slowdown in household entertainment spending over the last two years. However, Hispanics remain one of the fastest growing segments of the population, representing nearly a fifth of the U.S. population aged 18-35, and Hispanic interests in entertainment ...

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    US $4,395.00 (Excl.Tax)
    Consumer Report
    November 2010
    US
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