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Electrical goods industry Market Research

Mintel's electrical goods market research reports keep your finger on the button in one of most technologically-advanced industries around. From TVs to smartphones, the blender to the fridge, our research and analysis gives you detailed data on every market segment and unrivalled insights into consumer preference and choice - for today and tomorrow. This is your light bulb moment.

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No. of reports 1 of 34
  1. PC Gaming: Desktops and Laptops - US - January 2020

    • Consumer Report
    • January 2020
    • US

    "From older casual gamers playing simple card games on their home computers to younger gamers investing in dedicated gaming hardware, the PC gaming audience encompasses a vast array of interests. A lack of brand loyalty, coupled with a desire to optimize the gaming experience, ...

    US $4,395.00 (Excl.Tax)
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  2. Electronics Retailing - US - April 2019

    • Consumer Report
    • April 2019
    • US

    "Buoyed by a relatively stable economy, the CE (consumer electronics) retailing industry is enjoying an upward sales trajectory with no end in sight. Amazon has usurped Best Buy in sales, but Best Buy’s strong service model and exemplary omnichannel approach keep it alive and ...

    US $4,395.00 (Excl.Tax)
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  3. How Online Shopping for Electronics is Evolving for Consumers - US - April 2019

    • Consumer Report
    • April 2019
    • US

    "Electronics is among the most successful categories in online retail and is second only to clothing for purchase among online shoppers. Unlike other categories where fit, style and quality are more varied (eg clothing, accessories, footwear, home décor), electronics can be ...

    US $4,395.00 (Excl.Tax)
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  4. Attitudes toward Gaming - Canada - August 2017

    • Consumer Report
    • August 2017
    • Canada

    The video game console hardware market has not seen growth in volume sales for several years. However, this represents an evolution of the video game market where brands in the category are putting emphasis on software and online services. The rise of mobile gaming (ie ...

    US $4,395.00 (Excl.Tax)
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  5. PCs - Tablets and eReaders in US (2016) – Market Sizes

    • Market Data
    • January 2017
    • US
    PCs - Tablets and eReaders in US by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers tablets and e-readers for use in the home, business and other organisations. Market size is based on sales through all ...
    US $505.32 (Excl.Tax)
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  6. Games Hardware in Canada (2016) – Market Sizes

    • Market Data
    • December 2016
    • Canada
    Games Hardware in Canada by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers home console and handheld console games hardware. Peripherals, such as controllers and other gaming hardware accessories are ...
    US $505.32 (Excl.Tax)
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  7. PCs - Tablets and eReaders in Canada (2016) – Market Sizes

    • Market Data
    • October 2016
    • Canada
    PCs - Tablets and eReaders in Canada by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers tablets and e-readers for use in the home, business and other organisations. Market size is based on sales through ...
    US $505.32 (Excl.Tax)
    Find out more Add to cart
  8. Games Hardware in US (2016) – Market Sizes

    • Market Data
    • October 2016
    • US
    Games Hardware in US by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers home console and handheld console games hardware. Peripherals, such as controllers and other gaming hardware accessories are ...
    US $505.32 (Excl.Tax)
    Find out more Add to cart
  9. Laptops and Desktops - US - January 2016

    • Consumer Report
    • January 2016
    • US

    "Leading computer brands have struggled to grow their consumers computing revenue, and the market is increasingly influenced by innovative interfaces, such as touchscreen. However, opportunities remain, particularly as more resource-intensive digital content is released. The ...

    US $4,395.00 (Excl.Tax)
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  10. Games Hardware in US (2014) – Market Sizes

    • Market Data
    • November 2014
    • US
    Games Hardware in US by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2014. This market covers home console and handheld console games hardware. Peripherals, such as controllers and other gaming hardware accessories are ...
    US $505.32 (Excl.Tax)
    Find out more Add to cart
No. of reports 1 of 34