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Leisure Time Market Research

Mintel's leisure time market research reports take the stress out of staying on top of one of the world's fastest-moving consumer sectors. From sport to cinema, gambling to gardening, our world-leading research and analysis gives you detailed data on all market segments and unrivalled insight into consumer's leisure choices - today and tomorrow. It's time well spent.

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2 Item(s)
  1. Gaming Consoles - US - September 2016

    • Consumer Report
    • September 2016
    • US

    "The console hardware market has not seen growth in total unit sales for several years. However, this represents an evolution of the market – one that places great emphasis on software and services sales. Brands are increasingly challenged to raise the long-term value of their ...

    £3,435.47 (Excl.Tax)
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  2. Attitudes Toward Gaming - US - June 2016

    • Consumer Report
    • June 2016
    • US

    The video game market is benefitting from a growing audience, but this also means that consumers are placing new pressures and demands on the video game industry. While many gamers don’t have the time to play as much as they would like, they still like to be competitive and are ...

    £3,435.47 (Excl.Tax)
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2 Item(s)