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Leisure Time Market Research

Mintel’s leisure time market research reports provide a comprehensive and extensive overview of the marketplace including information on the leisure time market size and leisure time market share.


Mintel’s leisure time industry reports can help you gain further insight into the leisure time market trends and gain valuable leisure time consumer data.


Make sure you stay one step ahead of your competition – Mintel’s market analysis can help you make informed business decisions by providing up-to-the-minute leisure time industry intelligence. Our market intelligence reports span hundreds of countries and regions.

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  1. Amusement & Theme Parks in Canada (2013) – Market Sizes

    Amusement & Theme Parks in Canada by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2013. This market covers admission, catering and other expenditure in amusement and theme parks. Market volume is based on numbers of admissions. Market size for ...

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    £395.00 (Excl.Tax)
    Market Data
    November 2013
    Canada
  2. Movie Theaters - US - November 2013

    “Going to the movies is an American pastime. However, movie theaters need to help moviegoers look beyond the cost of tickets by promoting the overall value of the theater experience. Advanced screen technology such as 3D and IMAX, new concession offerings, and loyalty promotions are likely to do ...

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    £3,435.47 (Excl.Tax)
    Consumer Report
    November 2013
    US
  3. Mobile Gaming - US - October 2013

    “The mobile gaming sector is new, widespread, and growing. Non-traditional demographics have taken to mobile gaming. App store listings and gaining good reviews at app stores are critical, and game makers exploring the optimum way to monetize of their product must keep in mind the increased ...

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    £3,435.47 (Excl.Tax)
    Consumer Report
    October 2013
    US
  4. Theme Parks - US - June 2013

    “The theme park industry is healthy and growth is forecast due to increasing attendance numbers and greater per diem expenditures in park. However, theme parks can grow revenues further by incorporating other forms of leisure entertainment – namely, gaming and the internet – into their offering. ...

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    £3,435.47 (Excl.Tax)
    Consumer Report
    June 2013
    US
  5. Social Networking - US - June 2013

    “The bridge to greater efficacy in social network ads and the road to greater ad sales for networks are intertwined around a single segmentation that rises above industry verticals—how the networker feels about brand interactions on ‘her’ page or feed in general.”

    – Billy Hulkower, Senior ...

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    £3,435.47 (Excl.Tax)
    Consumer Report
    June 2013
    US
  6. The Arts and Crafts Consumer - US - May 2013

    “The arts and crafts industry has room to grow in the U.S. To increase involvement, marketers must appeal to more consumers by positioning handmade items as conducive to financial, personal, and social gain. The most likely artists and crafters are those who can either save or make money by making ...

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    £3,435.47 (Excl.Tax)
    Consumer Report
    May 2013
    US