Sorry for interrupting, this website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Learn more
Accept and close

Leisure Time Market Research

Mintel's leisure time market research reports take the stress out of staying on top of one of the world's fastest-moving consumer sectors. From sport to cinema, gambling to gardening, our world-leading research and analysis gives you detailed data on all market segments and unrivalled insight into consumer's leisure choices - today and tomorrow. It's time well spent.

  • tick2Online access

  • tick3Previous editions

  • tick4Multiple formats

No. of reports 1 of 152
  1. Theme Parks and Amusement Parks - China - November 2019

    • Consumer Report
    • November 2019
    • China

    “Theme parks and amusement parks are estimated to see slower but still healthy growth in terms of visitor volume. The market will become more mature. Establishing a well-known brand will be critical for future competitiveness. Park brands can leverage products that source ...

    £3,486.28 (Excl.Tax)
    Find out more Add to cart
  2. Night Life - China - November 2019

    • Consumer Report
    • November 2019
    • China

    “The China night life market is a big market with potential to grow, but current supplies are still limited. All walks of night life, including dining, entertaining, shopping, exercise/sports and cultural related, have seen opportunities to grow. Overall Chinese consumers ...

    £3,486.28 (Excl.Tax)
    Find out more Add to cart
  3. E-sports - China - September 2019

    • Consumer Report
    • September 2019
    • China

    “The flourishing of e-sports games and live game streaming has been accompanied by a rapid growth in the fan base and now game lovers want an all-round experience of this new emerging hobby. E-sports stadiums and amateur e-sports tournaments are top trends driving the market. ...

    £3,486.28 (Excl.Tax)
    Find out more Add to cart
  4. Online Gaming - China - September 2019

    • Consumer Report
    • September 2019
    • China

    “With the dominance of smartphones and mobile gaming, easy-to-play games are the prevailing trend in the mass market and are primed for further penetration in lower tier cities and new internet users. PC gaming, on the other hand, attracts more sophisticated gamers, meaning ...

    £3,486.28 (Excl.Tax)
    Find out more Add to cart
  5. Marketing to Outdoor Lovers - China - September 2019

    • Consumer Report
    • September 2019
    • China

    “The outdoor market in China is a new emerging market, although outdoor activities have been popular for years thanks to consumers’ increasing incomes and willingness to participate. Outdoor lovers, especially when seeking professional guidance, find it difficult to make ...

    £3,486.28 (Excl.Tax)
    Find out more Add to cart
  6. Marketing to Subcultures - China - May 2019

    • Consumer Report
    • May 2019
    • China

    “Subculture lovers devote a lot of time to their hobbies. They are willing to share their interests and be more engaged in activities related to their interests. Brands would do well to integrate online and offline resources and increase interaction with consumers in real life. ...

    £3,486.28 (Excl.Tax)
    Find out more Add to cart
  7. Western-style Fast Food - China - April 2019

    • Consumer Report
    • April 2019
    • China

    “Consumers are concerned that having high-calorie and greasy Western-style fast food very often could cause health issues. Western-style fast food businesses could start to introduce healthy drinks, such as probiotic drinks, NFC drinks and infusion teas to mitigate the ...

    £3,486.28 (Excl.Tax)
    Find out more Add to cart
  8. Restaurants in Australia (2018) – Market Sizes

    • Market Data
    • January 2019
    • Australia
    Restaurants in Australia by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2018. This report covers full service/traditional and fast food & takeaway restaurants. Market value is based on expenditure including sales tax by ...
    £395.00 (Excl.Tax)
    Find out more Add to cart
  9. Restaurants in Japan (2018) – Market Sizes

    • Market Data
    • January 2019
    • Japan
    Restaurants in Japan by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2018. This report covers full service/traditional and fast food & takeaway restaurants. Market value is based on expenditure including sales tax by consumers ...
    £395.00 (Excl.Tax)
    Find out more Add to cart
  10. Mobile Gaming - China - October 2018

    • Consumer Report
    • October 2018
    • China

    “More and more gamers are playing on mobile devices while the average playing time has increased slightly compared to last year. Consumers have more motivations to make in-game purchases than before and they tend to try variety of games. Therefore, increasing players’ retention ...

    £3,486.28 (Excl.Tax)
    Find out more Add to cart
No. of reports 1 of 152