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technology / telecoms industry Market Research

Mintel's technology and telecoms market research reports keep you plugged in to one of the world's fastest-growing industries. From smartphones to smart homes, the wearable to the shareable, our research and analysis gives you detailed data on every market segment and unrivalled insights into the consumer technology habits of today and tomorrow. Get ready to power up.

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No. of reports 11 of 85
  1. Garden Products Retailing: Inc Impact of COVID-19 - UK - June 2020

    • Consumer Report
    • June 2020
    • UK

    “Garden product retailing continues to evolve with the loss of market leader, Wyevale, from the garden sector being balanced out by the expansion of a number of other aspirational chains such as Dobbies, British Garden Centres and Blue Diamond. Going forward those operating ...

    US $2,610.66 (Excl.Tax)
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  2. Evolving eCommerce: Grocery Retailing: Incl Impact of COVID-19 - US - June 2020

    • Consumer Report
    • June 2020
    • US

    “The rush to online shopping amid the pandemic is boosting the already solid growth of grocery ecommerce. While some shoppers who shifted more of their grocery dollars online to minimize exposure to the virus will be eager to get back to the store as a way to regain a sense of ...

    US $4,395.00 (Excl.Tax)
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  3. Smartphones: Incl Impact of COVID-19 - US - June 2020

    • Consumer Report
    • June 2020
    • US

    “After relatively stable sales over the past five years, COVID-19 is disrupting purchase plans by prospective smartphone shoppers, and the market is expected to sharply decline in 2020. However, outside of medium-term delays to purchasing, COVID-19 is unlikely to result in a ...

    US $4,395.00 (Excl.Tax)
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  4. UK Retail Briefing: Inc Impact of COVID-19 - June 2020

    • Consumer Report
    • June 2020
    • UK

    "On June 15 all non-essential retail stores within the UK will once more be allowed to open their doors, subject to strict regulations.We estimate the lockdown, and the closures of non-essential stores will have cost the retail sector some £21.7 billion between March and June ...

    US $386.04 (Excl.Tax)
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  5. Convenience Stores: Inc Impact of COVID-19 - UK - June 2020

    • Consumer Report
    • June 2020
    • UK

    “The shift to localised shopping during the peak of COVID-19 will have benefited the convenience sector, driving larger-basket demand and sales as consumers necessarily shopped more in their local communities. Longer term the importance of c-stores within these communities will ...

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  6. The Impact of COVID-19 on Food and Drink Retailing - US - June 2020

    • Consumer Report
    • June 2020
    • US

    “Few industries have been more closely entwined with the COVID-19 pandemic than food and drink retailing. In mid-March as the crisis quickly escalated, consumers flocked to supermarkets to stock up on groceries and other essentials, stressing the supply chain and emptying ...

    US $4,395.00 (Excl.Tax)
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  7. The Impact of COVID-19 on Media and In-Home Entertainment - UK - June 2020

    • Consumer Report
    • June 2020
    • UK

    “Reflecting the diverse nature of the sector, COVID-19 has had a dramatically different impact on different media markets. High demand for in-home entertainment has seen video subscriptions surge, although the market is now facing the looming issue of an absence of new content. ...

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  8. Gambling Review: Inc Impact of COVID-19 - UK - June 2020

    • Consumer Report
    • June 2020
    • UK

    “The resilience of online activity is limiting the gambling market’s overall value losses during the COVID-19 crisis, but the retail segment has been badly hit by the lockdown and remains vulnerable to a prolonged post-pandemic recession despite being well-placed to manage ...

    US $2,610.66 (Excl.Tax)
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  9. Mobile Phones: Inc Impact of COVID-19 - Ireland - June 2020

    • Consumer Report
    • June 2020
    • Ireland

    “COVID-19 in the short term has likely helped to boost overall usage of smartphones as the need to keep in touch with loved ones via chat apps and social media during the lockdown will have helped to drive usage. However, with most consumers forced to stay at home, it may have ...

    US $1,432.92 (Excl.Tax)
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  10. Teen and Tween Gamers: Incl Impact of COVID-19 - US - June 2020

    • Consumer Report
    • June 2020
    • US

    "With nearly every teen and tween playing video games on some device, gaming is not only an activity for kids; it's culture. COVID-19 kept many kids inside, giving them more time to dive into their digital worlds. As gaming continues to grow and become ingrained in mainstream ...

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No. of reports 11 of 85