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technology / telecoms industry Market Research

Mintel's technology and telecoms market research reports keep you plugged in to one of the world's fastest-growing industries. From smartphones to smart homes, the wearable to the shareable, our research and analysis gives you detailed data on every market segment and unrivalled insights into the consumer technology habits of today and tomorrow. Get ready to power up.

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No. of reports 1 of 16
  1. Wearable Technology - UK - December 2016

    • Consumer Report
    • December 2016
    • UK

    “Wearables’ expensive price tags can clash with their nature as ‘nice-to-have’ devices, leading consumers to worry they will stop using the device not long after purchase. Adoption could thus benefit from initiatives that empower current owners to act as advocates for the ...

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  2. Digital Trends Winter - UK - December 2016

    • Consumer Report
    • December 2016
    • UK

    “The launch of Google’s premium Pixel and Pixel XL handsets in September will not have made things any easier for Apple and Samsung at the upper end of the smartphone market, while challenger brands like Huawei and OnePlus are releasing ever-more competitive handsets in terms ...

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  3. Digital Trends Autumn - UK - October 2016

    • Consumer Report
    • October 2016
    • UK

    “Parents are not necessarily the first consumer group that comes to mind when thinking about targets for new technology, but they actually emerge throughout our consumer research as key targets for a number of sectors, both in terms of intention to purchase or upgrade products ...

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  4. Video Games and Consoles - UK - October 2016

    • Consumer Report
    • October 2016
    • UK

    “Continued migration to current-generation consoles is driving growth in the value of the UK video games market by pushing the average value of video game software sales up. With new hardware launches in the near future likely to grow the potential market for video game ...

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  5. Mobile Device Apps - UK - October 2016

    • Consumer Report
    • October 2016
    • UK
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  6. Desktop, Laptop and Tablet Computers - UK - August 2016

    • Consumer Report
    • August 2016
    • UK

    “The main challenge facing the market is that older devices can run common day-to-day apps and productivity software, and they can run them well. You do not need a new, more powerful device to browse the internet, access social media, use Microsoft Office or watch Netflix.”

    – ...

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  7. Televisions - UK - August 2016

    • Consumer Report
    • August 2016
    • UK

    “The growth of digital content and online viewing has led internet-connected TVs to become increasingly popular and further their market penetration, while 3D technology continues to struggle to appeal to consumers, who are now more likely to own a 4K TV than a 3D screen.”
    – ...

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  8. Digital Trends Summer - UK - July 2016

    • Consumer Report
    • July 2016
    • UK

    “Despite many people viewing email as a somewhat outdated means of communication, it is not only the most common means of online communication but also the most likely to be used multiple times per day. It cannot be disputed, though, that other channels such as instant ...

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  9. Teens' and Tweens' Technology Usage - UK - July 2016

    • Consumer Report
    • July 2016
    • UK

    “The rapid success of Snapchat with teens/tweens highlights that for young people it is the ability to create and communicate in innovative, fun new ways that is at the heart of their interest in social media. New social media features, from livestreaming to creating short ...

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  10. Researching and Buying Technology Products - UK - June 2016

    • Consumer Report
    • June 2016
    • UK

    “Brands’ presence needs to become device-agnostic in order to be able to convert shoppers into buyers at any point of the consumer journey regardless of the device they are on, thus eliminating the risk of losing them in the process of redirecting to another device/platform.”
    – ...

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No. of reports 1 of 16