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technology / telecoms industry Market Research

Mintel's technology and telecoms market research reports keep you plugged in to one of the world's fastest-growing industries. From smartphones to smart homes, the wearable to the shareable, our research and analysis gives you detailed data on every market segment and unrivalled insights into the consumer technology habits of today and tomorrow. Get ready to power up.

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No. of reports 11 of 83
  1. Digital Media Consumption (News, eBooks and Video) - China - June 2019

    • Consumer Report
    • June 2019
    • China

    “The popularization of smartphones enables consumers to enjoy online activities anytime, anywhere. With online videos, online news and e-books universally popular in China, the next step for the media industry will be encouraging consumers to pay for digital content and ...

    US $4,460.00 (Excl.Tax)
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  2. Digital Trends - China - April 2019

    • Consumer Report
    • April 2019
    • China

    “Consumers might have a desire to switch off, but their ownership and usage trends of digital products reveal their increasing addiction to the online world. They are passionately pursuing the upgraded and new functions and are enthusiastic to be the decision-makers of ...

    US $4,460.00 (Excl.Tax)
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  3. Attitudes towards Emerging Tech - China - February 2019

    • Consumer Report
    • February 2019
    • China

    “Emerging technologies are no longer unfamiliar to consumers with the development of online information channels and e-commerce. Consumers’ interests have expanded from mature products like wireless earphones to emerging technologies like VR, AR and AI. Besides the basic ...

    US $4,460.00 (Excl.Tax)
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  4. Health Tech - China - January 2019

    • Consumer Report
    • January 2019
    • China

    “Chronic disease is a key focus in the health tech market. Consumers’ strong desire for disease prevention has stimulated interest in health data and indictors of diseases and changed the ways they manage health conditions. Consumers are also expecting more advanced functions ...

    US $4,460.00 (Excl.Tax)
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  5. Mobile Gaming - China - October 2018

    • Consumer Report
    • October 2018
    • China

    “More and more gamers are playing on mobile devices while the average playing time has increased slightly compared to last year. Consumers have more motivations to make in-game purchases than before and they tend to try variety of games. Therefore, increasing players’ retention ...

    US $4,460.00 (Excl.Tax)
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  6. Social Networks - China - September 2018

    • Consumer Report
    • September 2018
    • China

    “Although dominating positions rarely change, the social network market is changing fairly fast regarding functions: newsfeeds and short videos are introduced to better generate ad revenue, while dominator WeChat is building its operating system to keep its users. Also, social ...

    US $4,395.00 (Excl.Tax)
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  7. Car Purchasing Process - China - September 2018

    • Consumer Report
    • September 2018
    • China

    “The sales of SUVs will continue to grow but the SUV is going to reach saturation point. It comes as no surprise that German brands dominate consumers’ future car purchasing plans and that 4S stores are the major purchasing channel for consumers. However, it is a surprise to ...

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  8. Paying for Digital Content - China - August 2018

    • Consumer Report
    • August 2018
    • China

    “Digital content providers could expect stable and continuous spending from consumers, since they are used to enjoying online media and paying for valuable contents. The knowledge content market still has much growth potential supported by consumers’ positive impressions of it. ...

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  9. E-Commerce in China (2017) – Market Sizes

    • Market Data
    • January 2018
    • China
    E-Commerce in China by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2017. This market covers media, fashion, computer related products, electrical and electronic equipment, home and garden products, travel, groceries and other ...
    US $484.67 (Excl.Tax)
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  10. Online Gaming - China - December 2017

    • Consumer Report
    • December 2017
    • China

    “Consumers prefer playing online games with their real-life friends. This reveals an opportunity and also highlights the importance of connecting consumers’ real-world social life with games, which will make consumers ambassadors of games, attracting new users and retaining ...

    US $4,460.00 (Excl.Tax)
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No. of reports 11 of 83