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technology / telecoms industry Market Research

Mintel's technology and telecoms market research reports keep you plugged in to one of the world's fastest-growing industries. From smartphones to smart homes, the wearable to the shareable, our research and analysis gives you detailed data on every market segment and unrivalled insights into the consumer technology habits of today and tomorrow. Get ready to power up.

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No. of reports 11 of 16
  1. Gaming Consoles - US - September 2015

    • Consumer Report
    • September 2015
    • US

    "Content has always been important for video game consoles, as exclusive titles have long defined the legacies of brands like Nintendo. As consoles become increasingly more connected, multifunctional devices, the hardware is increasingly defined by the software and services it ...

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  2. Living Room Hardware - US - January 2015

    • Consumer Report
    • January 2015
    • US

    “Having become acclimated to a touch-based and cloud-oriented experience on tablets and smartphones, consumers are expected to yearn for a similar experience in their living room.”

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  3. Mobile Gaming - US - October 2013

    • Consumer Report
    • October 2013
    • US

    “The mobile gaming sector is new, widespread, and growing. Non-traditional demographics have taken to mobile gaming. App store listings and gaining good reviews at app stores are critical, and game makers exploring the optimum way to monetize of their product must keep in mind ...

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  4. Console Gaming - US - October 2012

    • Consumer Report
    • October 2012
    • US

    “Console gaming is at a crossroads. The first of the next-generation consoles, the Wii U, enters a very different marketplace this November than the Wii did when it was first introduced in November 2006. Gamers not only can play console and PC games, they can play games on ...

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  5. Console Gaming - US - August 2011

    • Consumer Report
    • August 2011
    • US

    The performance of the console game market is intrinsically linked to the release of new hardware. Historically, a new generation is released about every five years, with sales rising dramatically in the first two years or so and slowing thereafter. The current generation of ...

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  6. Console and PC Games - US - October 2010

    • Consumer Report
    • October 2010
    • US

    Video game sales surpassed movie ticket sales from 2007 to 2010; in its first day sales of Halo Reach ($200 million) exceeded domestic box office sales ($108 million) for the opening weekend of TransformersRevenge of the Fallen, the highest grossing movie of 2009. Gaming is a ...

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No. of reports 11 of 16