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technology / telecoms industry Market Research

Mintel's technology and telecoms market research reports keep you plugged in to one of the world's fastest-growing industries. From smartphones to smart homes, the wearable to the shareable, our research and analysis gives you detailed data on every market segment and unrivalled insights into the consumer technology habits of today and tomorrow. Get ready to power up.

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No. of reports 1 of 24
  1. Mobile / Cell Phone Handsets in Canada (2010) – Market Sizes

    • Market Data
    • March 2011
    • Canada
    Mobile Phone Handsets in Canada by Mintel Global Market Navigator provides you with annual year-end market size data, most recently updated in 2010. This market covers regular and 3G mobile phone handsets. Market volume is based on retail sales. Market size for Mobile Phone ...
    £395.00 (Excl.Tax)
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  2. E-Commerce in US (2010) – Market Sizes

    • Market Data
    • March 2011
    • US
    E-Commerce in US by Mintel Global Market Navigator provides you with annual year-end market size data, most recently updated in 2010. This market covers nonstore retailers, clothing and clothing accessories stores, miscellaneous store retailers, sporting goods, hobby, book and ...
    £395.00 (Excl.Tax)
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  3. Mobile / Cell Phone Handsets in US (2010) – Market Sizes

    • Market Data
    • January 2011
    • US
    Mobile Phone Handsets in US by Mintel Global Market Navigator provides you with annual year-end market size data, most recently updated in 2010. This market covers basic and smart mobile phone handsets. Market value is based on total sales. Market volume is based on unit ...
    £395.00 (Excl.Tax)
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  4. Mobile and Casual Gaming - US - December 2010

    • Consumer Report
    • December 2010
    • US

    Recent years have seen a shift in video game users—the Wii hearkened a new vision of what a “gamer” looks like—often older than previously envisioned, and female to boot. This new gamer seeks games that are easier to learn, less time-consuming, and that allow them to interact ...

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  5. Beauty Online - US - December 2010

    • Consumer Report
    • December 2010
    • US

    Mintel’s first Online Beauty report explores and defines a young and growing e-commerce segment that, prior to this decade, was barely a blip on the internet horizon.

    Buoyed by wide broadband adoption and improved e-commerce technologies, online beauty now represents 4-5% of ...

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  6. Online and Mobile Banking - US - November 2010

    • Consumer Report
    • November 2010
    • US

    Online banking is now firmly entrenched as the preferred banking channel for American consumers. About 80% of U.S. consumers use online banking, and about half of them pay their bills online. This report looks at the growth of online banking, how consumers use the service, and ...

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  7. Email and Online Marketing in Financial Services - US - November 2010

    • Consumer Report
    • November 2010
    • US

    In the consumer survey for this report, it is learned that over half of all adults 18+ who have access to the internet have either shopped for or purchased a financial product within the past year. Products likely to have been purchased are auto insurance, homeowners insurance, ...

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  8. Wireless Connectivity Inside Cars - US - November 2010

    • Consumer Report
    • November 2010
    • US

    This report explores the wireless information and entertainment platforms inside vehicles. It provides insight into the external and internal factors affecting their development and what they mean for future sales, promotional campaigns and industry innovations. Specific ...

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  9. Console and PC Games - US - October 2010

    • Consumer Report
    • October 2010
    • US

    Video game sales surpassed movie ticket sales from 2007 to 2010; in its first day sales of Halo Reach ($200 million) exceeded domestic box office sales ($108 million) for the opening weekend of TransformersRevenge of the Fallen, the highest grossing movie of 2009. Gaming is a ...

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  10. Attitudes to Internet and New Media Marketing - US - October 2010

    • Consumer Report
    • October 2010
    • US

    Online video, social networking and smartphones have already re-shaped how consumers communicate, entertain themselves and gather information. Now these media are re-shaping how consumers interact with brands and advertisements, as marketers struggle to better reach targets in ...

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No. of reports 1 of 24