Sorry for interrupting, this website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Learn more
Accept & Close

technology / telecoms industry Market Research

Mintel’s technology & telecoms market research reports provide a comprehensive and extensive overview of the marketplace including information on the technology & telecoms market size and technology & telecoms market share.


Mintel’s technology & telecoms industry reports can help you gain further insight into the technology & telecoms market trends and gain valuable technology & telecoms consumer data.


Make sure you stay one step ahead of your competition – Mintel’s market analysis can help you make informed business decisions by providing up-to-the-minute technology & telecoms industry intelligence. Our market intelligence reports span hundreds of countries and regions.

Questions?

Can I purchase a specific section?
Can I receive a sample report?
Why buy syndicated research?

Visit FAQ Section
Have a peek inside

Read more about Mintel Market Reports: see what's included and download a sample report.

View sample reports
  1. Gaming Consoles - US - September 2015

    "Content has always been important for video game consoles, as exclusive titles have long defined the legacies of brands like Nintendo. As consoles become increasingly more connected, multifunctional devices, the hardware is increasingly defined by the software and services it offers. Consoles are ...

    Read More
    £3,435.47 (Excl.Tax)
    Consumer Report
    September 2015
    US
  2. Marketing to Sports Fans - US - August 2015

    "Technology has impacted sports by changing the way fans follow their favorite teams and as digital marketing takes precedence. Modern fans expect to be targeted online and will increasingly expect leagues to offer a seamless experience across various devices and platforms."

    This report looks at ...

    Read More
    £3,435.47 (Excl.Tax)
    Consumer Report
    August 2015
    US
  3. Attitudes toward Gaming - US - June 2015

    The major challenge for many gaming brands moving forward will be in meeting the diverse needs of their target audiences and maintaining engagement among new and even more diverse generations of gamers.

    Read More
    £3,435.47 (Excl.Tax)
    Consumer Report
    June 2015
    US
  4. Mobile Phones - US - February 2015

    “Mobile phone brands will face a mounting pressure to lower prices in light of greater competition globally and approaching smartphone market saturation in the US.”

    Read More
    £3,435.47 (Excl.Tax)
    Consumer Report
    February 2015
    US
  5. Digital and Print Magazines - US - December 2014

    “Digital editions of magazines have not taken hold to the extent that magazine marketers may have hoped for at the outset of the launch of the iPad. While digital replications of the print format will gain steam looking forward, the discrepancy between hopes for digital and current performance ...

    Read More
    £3,435.47 (Excl.Tax)
    Consumer Report
    December 2014
    US
  6. Mobile Apps - US - October 2014

    “The majority of mobile app users do not download paid apps, while the abundance of free apps now available has filled mobile marketplaces with a plethora of options. Getting consumers engaged with an app is only half the battle – drawing revenue from that engagement may be an even greater ...

    Read More
    £3,435.47 (Excl.Tax)
    Consumer Report
    October 2014
    US
  7. Black Consumers Attitudes toward Advertising - US - July 2014

    "Many marketers are shifting their dollars away from the Black consumer segment, while others are moving their initiatives away from traditional to digital. Since Blacks are receptive to advertising and want to see more targeted to them, they are paying attention to which companies demonstrate a ...

    Read More
    £3,435.47 (Excl.Tax)
    Consumer Report
    July 2014
    US
  8. Television and Online Video Ads - US - April 2014

    “The television ad industry is quietly being reshaped to include superior audience metrics, to provide addressable ads, and to escape from DVR-based fast-forwarding.”

    – Billy Hulkower, Senior Analyst, Technology and Media

    Some questions answered in this report include:

    • Is the DVR really killing ...

    Read More
    £3,435.47 (Excl.Tax)
    Consumer Report
    April 2014
    US
  9. Mobile Gaming - US - October 2013

    “The mobile gaming sector is new, widespread, and growing. Non-traditional demographics have taken to mobile gaming. App store listings and gaining good reviews at app stores are critical, and game makers exploring the optimum way to monetize of their product must keep in mind the increased ...

    Read More
    £3,435.47 (Excl.Tax)
    Consumer Report
    October 2013
    US
  10. Social Networking - US - June 2013

    “The bridge to greater efficacy in social network ads and the road to greater ad sales for networks are intertwined around a single segmentation that rises above industry verticals—how the networker feels about brand interactions on ‘her’ page or feed in general.”

    – Billy Hulkower, Senior ...

    Read More
    £3,435.47 (Excl.Tax)
    Consumer Report
    June 2013
    US
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5