PC Gaming: Desktops and Laptops - US - January 2020
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This report focuses on video gameplay on desktop and laptop computers. Mintel defines these devices as such:
Tablet computers are not included in this report but will be covered in Mobile Gaming – US, October 2020. Readers of this report may also be interested in other titles from Mintel’s Sports and Gaming library, including Gaming Trends: 2020 – US, December 2019 and Dedicated Gaming Consoles – US, February 2020.
"From older casual gamers playing simple card games on their home computers to younger gamers investing in dedicated gaming hardware, the PC gaming audience encompasses a vast array of interests. A lack of brand loyalty, coupled with a desire to optimize the gaming experience, makes PC gamers an important audience to understand for all brands active in (and looking to enter) the gaming space."
- John Poelking, Senior Gaming Analyst
This report will look at the following areas:
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