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Asia Pacific Market Research

Mintel provide a range of market reports for Asia Pacific, across a number of industries and sectors. Available reports can include:

Market Data Reports for Asia Pacific

Mintel’s market data reports will provide you with a comprehensive overview of the market size and share in Asia Pacific. Market data reports also provide a 5 year forecast for the sector and include data on socio-economic data for Asia Pacific.

Consumer Research Reports for Asia Pacific

Mintel’s consumer reports deliver insight and expert analysis into key consumer trends and behaviour in your marketplace, in addition to an overview of the market data and key brands operating in Asia Pacific. Mintel’s consumer reports provide you with easily digestible information to guide your future innovation and move your business forward.

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  1. Mobile Gaming - China - October 2018

    “More and more gamers are playing on mobile devices while the average playing time has increased slightly compared to last year. Consumers have more motivations to make in-game purchases than before and they tend to try variety of games. Therefore, increasing players’ retention rate and ...

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    £3,486.28 (Excl.Tax)
    Consumer Report
    October 2018
    China
  2. Leisure Time - China - August 2018

    “Consumers nowadays pay attention to personal feelings and try to strike a work-life balance. They place emphasis on sensory and immersive experiences and explore multiple meanings through leisure products and services. Brands should provide opportunities for consumers to express their ...

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    £3,486.28 (Excl.Tax)
    Consumer Report
    August 2018
    China
  3. Live Streaming - China - June 2018

    “Consumers are eager to learn about new things via livestreaming shows. The content is the key. Livestreaming shows should be a way for brands to be real to consumers, and also to impress by offering something new.”

    – Mintel Analyst

    This report examines the following issues:

    • In search of high-quality ...

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    £3,486.28 (Excl.Tax)
    Consumer Report
    June 2018
    China
  4. Attitudes towards Fitness - China - May 2018

    “Participating in sports is no longer just for the development of physical strength, but also seen as a trendy lifestyle choice. Driven by fear of missing out, people are eager to go with this tide as shown by the fast-growing desire for splurging on sports gear and apparel, going to fitness ...

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    £3,486.28 (Excl.Tax)
    Consumer Report
    May 2018
    China
  5. Sports Participation - China - May 2018

    “The fast-growing sports participation market brings opportunities for not only the sports industry but also brands in other categories. Launching more varieties of sports activities and making sport more fun will attract a larger participant base, and sports data created by participants could ...

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    £3,486.28 (Excl.Tax)
    Consumer Report
    May 2018
    China
  6. Online Gaming - China - December 2017

    “Consumers prefer playing online games with their real-life friends. This reveals an opportunity and also highlights the importance of connecting consumers’ real-world social life with games, which will make consumers ambassadors of games, attracting new users and retaining existing ones when they ...

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    £3,486.28 (Excl.Tax)
    Consumer Report
    December 2017
    China
  7. Cinemas - China - December 2017

    “Recovering from a glitch in 2016, cinemas are back on track and seeing sustainable growth. Facing fierce competition from video streaming services, cinemas need to continue to invest in the latest film technologies, since rich formats are a key driver to convince consumers to go to the cinema ...

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    £3,486.28 (Excl.Tax)
    Consumer Report
    December 2017
    China
  8. Theme Parks - China - November 2017

    “In China theme park market, 2016 will be the marker – the year when international theme park brands and domestic brands began to compete directly with the opening of Shanghai Disneyland. Faced with this game-changing competition, domestic brands need to further consolidate their existing ...

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    £3,486.28 (Excl.Tax)
    Consumer Report
    November 2017
    China
  9. Toys & Games in China (2016) – Market Sizes

    Toys & Games in China by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers electronic and all traditional toys and games. Market size is based on sales through all retail outlets including direct to consumer. Market size for ...

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    £395.00 (Excl.Tax)
    Market Data
    January 2017
    China
  10. Toys & Games in South Korea (2016) – Market Sizes

    Toys & Games in South Korea by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers electronic and all traditional toys and games. Market size is based on sales through all retail outlets including direct to consumer. Market size ...

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    £395.00 (Excl.Tax)
    Market Data
    January 2017
    South Korea
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