US Teen and Tween Gaming Consumer Report 2022
- Interactive Databook
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“Teens and Tweens love gaming, and they’re likely to carry their hobby into adulthood. Young gamers look to gaming as a social opportunity, brands that facilitate that type of play can attract gamers at a young age, potentially finding passionate fans for life.”
– Brian Benway, Gaming and Entertainment Analyst
This Report looks at the following areas:
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